Hearthstone pros, Blizzard, and the community weighs in.

Earlier this month we argued for the sake of Yogg, defending its existence in Hearthstone. In short, it showcases all of the crazy possibilities that can only happen in a digital card game. And if Blizzard isn't taking full advantage of their medium, then it isn't doing a very good job.

But there are those that still remain cemented in their opinion that Yogg is a blemish on the face of Hearthstone. In their eyes, the insane RNG only hurts the game and does so in every single situation, from ranked ladder to the professional scene. It's funny how quickly everyone has already forgotten exactly how much everyone came to love the most prominent of the Old Gods in a month or so after the set released. Highlight reel after highlight reel found itself at the top of Reddit, spread all over social media, and even landing on community sites like Hearthhead.

At first, the card looked to be a resounding success, but now that the novelty of having a new toy has worn off, many are no longer content and demanding changes. It may look like the majority of the community wants change, just take a look at Reddit, Twitch, or YouTube. Surely that's enough to convince Blizzard something has to be done? But that's not exactly the case. The Reddit community makes up less than one percent of the total population of Hearthstone and professional or routinely Legend players make up an even smaller percentage than that.

In a video published earlier this week, professional caster and Hearthstone streamer Brian Kibler took some time to talk about the competitive scene in general and more specifically about Yogg-Saron, Hope's End's impact on that. His overall point is that players have created this situation by further reinforcing the negative stereotypes associated with the card. Georgec, who competed at the European Hearthstone Championship Tour Summer Finals, told an interviewer that he wasn't sure how he got there, he just played Yogg-Saron. And as Kibler points out, this is very clearly false. Pro players work hard just to come to final decklists oftentimes spending hours upon hours practicing and refining which cards are included. There are of course times where Yogg really does just win you the match, but in general, it doesn't often have that huge of an impact on the overall outcome of a series.

Part of this according to Kibler is simply due to the fact that Yogg is a 10-Cost minion and its effects have to be large as a result. Since it can't be played until near the end of the game, it's the moment that sticks in everyone's mind as a big turning point in the game when in reality there have already been plenty of coin flips and decisions that have gotten the game to that point. But because it's so large, and oftentimes ends up clearly deciding who's winning the match, people take issue with it.

IGN recently talked to game designer Mike Donais about Yogg and he admits there are three routes Blizzard is currently considering:

"It’s also possible that, like, so many people love it that we don’t change it at all, so those three ideas are the leading candidates. Do something, do nothing and move it to Wild. So let’s just wait and see what happens. Lots of really good suggestions on Reddit too – we’re reading those suggestions and talking about the actual implications of those suggestions, because we want to make sure that people who love Yogg still have something to love, we want to make sure that the tournament scene is reasonable and we want to make sure that people who’ve had enough Yogg, they’re happy too. It’s kind of impossible to make all three of those goals succeed, so we need to figure out where we want to balance out."

Needless to say, this didn't sit too well with many who believe that doing nothing isn't really an option. The levelheaded majority would probably settle for simply banning the card from tournament play since that's the only place where too much RNG is a reality and it's likely what will happen if anything at all in our books.

In our coverage of this statement, we asked you on Twitter what you thought Blizzard should do and the overwhelming majority thought that doing nothing was the correct move.

Considering all this, is doing nothing still the right move? Let us know what you think in the discussion below!