The ever popular Egg Druid relies on a sticky board of minions that are buffed through spells and ultimately prove too troublesome for your Hearthstone opponent to deal with. Others like Ramp Druid are less strong in the early game and focus on building your mana pool as quickly as possible. Today, we're highlighting what feels like a combination of the two: Pilfered Power Druid.
This Week's Card Is: Pilfered Power
We've had Pilfered Power pegged as a Fun Card Friday installment for a few months now, but Journey to Un'Goro's new cards have bumped it straight to the top of our list. Just imagine the synergy with Living Mana!
The Egg Druid Parts
Our deck is full of token generation which we can buff using other spells.
Living Roots - Both early token generation for Pilfered Power and some extra damage or removal.
Savage Roar - Required for any kind of push against slower decks.
Evolving Spores - We aren't sure about this inclusion, but got decimated because of it when playing against an actual Egg Druid from the +3 Attack evolution. Seems like a solid one-off.
Living Mana - The main reason we're putting together this deck. Solid in Egg Druid normally, but has great synergy with Pilfered Power.
The Ramp Druid Parts
Ramping is an important part of any Druid's breakfast, it just so happens that we also need mana to summon minions via Living Mana , so it's extra important here.
Innervate - Enables combos earlier than normal.
Wild Growth - Regular Druid ramp.
Feral Rage - Very common in Ramp Druids. Functions as removal or gives you some survivability.
Mire Keeper - We like this since it offers both token generation and ramp.
Nourish - This deck needs specific cards to function and this is the best way for Druid's to draw cards.
What Makes This Unique
While this is ultimately a worse Egg Druid deck more than anything, it's incredibly unique and the potential synergy is out of this world.
Here's an actual scenario from the first game we played with the deck by turns:
- Living Roots
- Living Roots, Innervate, Pilfered Power
- Mire Keeper (Token) into Coin into Soul of the Forest
After this sequence, you end up with six mana at the end of turn three with four 1/1s, a 2/2, and a 3/3 with Deathrattles that each summon another 2/2 minion.
For each week's Fun Card Friday, we'll be selecting one underutilized card and create a fun and interesting deck with it. We make no promises that it'll actually take you to Legend though.
We highly encourage you to make your own decks based off of each week's cards and submit them in the comments section.