Brann Bronzebeard's effect is back in a limited version, this time exclusive to Shaman - Murmuring Elemental.

New Kobolds & Catacombs card was just revealed by Asmodai - Murmuring Elemental! (Source)

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Brann Bronzebeard’s effect makes a comeback, but in a more tame version. However, thinking how Brann was a staple in so many decks, and his effect was potentially game-winning, maybe even a weaker version of it would make some sense?

And I actually think that it would. This is something you don’t play for the sake of its stats – a 2 mana 1/1 is just bad. However, the effect to double a Battlecry can be potentially super powerful. And an Elemental tag actually suggests the deck Blizzard would want us to run it in. Rightfully so.

Elemental Shaman seems like the best fit for the card. Or, to be more specific, Elemental Jade Shaman. Yes, Jade mechanic is what works best with it. Basically, when you combo it with a card that summons Jade, it’s like a 2 mana 1/1 that summons one. Which might not seem impressive, but you need to remember that you want to run as many Jade cards as possible. I mean, you might cut ones that are big and frankly a bit clunky (like Jade Chieftain), but this one is only at 2 mana, making it easy to combo with Jade Claws or Jade Spirit.

Another potentially powerful combo would be this + Thrall, Deathseer past turn 7. Since the Battlecry would trigger twice, it would Turn the Basic Totems into 5-drops and 2-drops into 6-drops – a potentially devastating effect.

Of course, it would also work with many other Elemental cards. Servant of Kalimos can get two Elementals, Blazecaller can deal 10 damage and most importantly you can double the Kalimos, Primal Lord effects, like deal 6 AoE damage, 12 damage to the opponent or heal your Hero for 24. Kalimos is of course already good in Elemental Shaman, but with this card it can become a solid way to seal the game. Like, 12 damage to the opponent is a solid combo finisher and healing for 24 is often like a Reno Jackson (so full heal).

However, one of the biggest advantages of Brann was that the effect is ongoing. Your opponent HAD to clear it, it was just silly to leave it on the board. Meaning that his turns were often not optimal, let’s say that Druid had to Swipe instead of dropping a big minion. This card doesn’t require any answer, opponent can usually just ignore it. And if he decides to clear it, it won’t be hard. 3 mana 2/4 was a superior stat-line to a 2 mana 1/1.

Oh, but one extra thing – if it happens to survive, you can later bounce it back with Grumble, Worldshaker and utilize its Battlecry again!

So in the end, this looks like a good pick in Elemental (Jade) Shaman. Cards like that also make sense in Combo decks, but I don’t know if there is a Shaman Combo deck that would want to play it right now (there might be later down the road, of course). It’s far from the Brann’s power level, but it’s a good card in the right deck.

Card rating: 4/5

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