The Hearthstone development team continues to be relatively quiet while they start transitioning to whatever is next for the game. Fortunately, a few are still active a few times per week on Twitter, Reddit, and the Blizzard Forums to answer a few inquiries and we've found a few that were notable.
Today we have an update on the broken mobile deck trackers, Tyrande availability, and a great explanation by Senior Designer Max McCall about why Deathrattles trigger when being bounced back to a full hand.
Mobile Deck Trackers
Deck trackers like ArcaneTracker were broken with the Journey to Un'Goro patch, leaving many mobile players unable to more easily track what cards have been played, something that is arguably harder to do while you're on the move with your phone.
Lead Game Producer Yong Woo says it might have had something to do with Blizzard's "improved delta patching system," but says that it has been fixed already and will be shipped in the next mandatory patch.
Disclaimer: We believe Yong is talking about fixing mobile deck trackers as a whole, but it is possible he's specifically talking about reenabling the workaround the Twitter users were talking about.
Optional patches, like last week's minor update, are entirely optional and do not affect whether or not you can play with someone on a different patch. These often contain small changes, in this case, localization problems, as well as an authorization issue, were fixed.
Tyrande Whisperwind, the Priest hero skin, was initially released as part of the Twitch Prime launch which wasn't available in all countries. Those that were unable to get it have been rallying in an attempt to get Blizzard to release it elsewhere. That has succeeded, but progress it a bit slow.
Earlier this year, Tyrande was available in Southeast Asia - specifically Singapore, Malaysia, Thailand, Indonesia, Vietnam or the Philippines - and Woo says South Korea just had a promotional event for her.
In particular, a Twitter user was asking about the possibility of Greece finally getting a chance at obtaining it to which Woo responded saying he wasn't familiar with what that "regional office has planned for Greece" but that he would poke around for him.
Why Do Deathrattles Trigger When Bounced Back to Your Hand If Your Hand Is Full?
To some players it seems unintuitive that a Deathrattle would trigger should a minion with the effect was bounced back to your hand and your hand is full.
How can the Deathrattle go off if the minion isn't really in play? Shouldn't it be sent to your hand and then the graveyard?
That's what one user asked on the Blizzard forums and Senior Designer Max McCall responded.