Blizzard has announced that after Leeroy Jenkins and Starving Buzzard long being staples of many decks they are being nerfed to broaden card diversity! Leeroy's cost is going from 4 to 5, and Buzzard is going from 2 to a whopping 5 with 3 / 2 for stats. The Leeroy nerf will disable some powerful combos, and the Buzzard nerf is sure to have a big effect on the hunter meta.

Once these changes go through on September 22nd they won't be making additional card changes until after the Hearthstone World Championship at BlizzCon.
Originally posted by Blizzard (View Original)Collapse

Both before and after the release of Curse of Naxxramas: A Hearthstone Adventure, we have been monitoring card balance as more Hearthstone games are played along with the new cards that have been added. After careful consideration we have decided to make balance changes to Leeroy Jenkins (Neutral) and Starving Buzzard (Hunter).

The following balance changes will be made in an upcoming patch:

  • Leeroy Jenkins now costs 5 (up from 4)
  • Starving Buzzard now costs 5 (up from 2) and now has 3 Attack and 2 Health (up from 2 Attack and 1 Health)

Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive. This was occurring when Leeroy was used in combination with other cards like Power Overwhelming, Faceless Manipulator, Cold Blood, Shadowstep, and Unleash the Hounds, among others.

The amount of cards Starving Buzzard allowed Hunter players to draw ultimately ended up being too excessive for its low cost. This change will allow the Hunter’s opponent more time to react to both the Starving Buzzard and the cards drawn by its power.

Expert cards that are being changed can be disenchanted for their full cost for a limited time once this balance change goes live. The currently targeted date of this balance change is September 22nd.

After these balance changes go live on September 22nd, we will not be making additional card changes between September 22nd and the Hearthstone World Championship at BlizzCon.

We will continue to make balance changes to Hearthstone only when we feel they are completely necessary in order to increase the variety of cards seen at all levels of play and make Hearthstone a more fun and interactive game for everyone.

Update: Blue Tweets About Changes

Using our Blue Tweet Tracker we've been marking a number of replies from Blizzard about the nerfs as significant. There's been concern over Starving Buzzard being too harshly nerfed, whether Flare should have been nerfed as well, and more. Here's a summary of the discussion that's been going on!
@bdbrode @esportfanpl The combo was broken, buzzard by itself wasnt. buzzard should be at least hard to remove now that the cost is bonkers
@Quikzs @esportfanpl That combo is broken, and Buzzard was the biggest problem. He restricts future design space more than UtH, too.
@bdbrode Why didn't you just change Starving Buzzard to only draw on Beasts played from the hand? Then it's a fine 2/1 card for 2 mana.
@IkeFalcon1 It used to work like that and the subtle difference between "played" and "summoned" is lost on new players, unfortunately.
@bdbrode Do you mind elaborate why change Buzzard in this why?. From my perspective it makes class totaly unplayable.
@esportfanpl draw power of that card was bonkers for the cost.
@bdbrode My thoughts on Buzzard nerf: Gadegetzan is a 4/4 for 5. Buzzard is 3/2 for 5. Similar abilities. Can't buzzard be 3 health @ 5mana?
@RhoWoW we tested lots of numbers and this felt best :)
@bdbrode Why not 3/2 Buzzard for 4 mana? 5 mana seems a bit overkill for its value.
@Serpher We tested a lot of different options and after many many games played we felt like these numbers were the right spot.
@IkeFalcon1 It used to work like that and the subtle difference between "played" and "summoned" is lost on new players, unfortunately.
@IkeFalcon1 People really got confused when Animal Companion didn't combo with Buzzard.
@cataclyst78 @bdbrode I cant stop thinking how Buzzard nerf is just too much, I believe in your balance team but this seems like a overnerf.
@daytoend86 @cataclyst78 It's possible. But if I had to choose a card to over-nerf, it'd be buzzard! :) (But we'll see, time will tell!)
@CM_Zeriyah Buzzard should be 2/1 for 3 battlecry draw a card. Draw 2 if you have a beast in play. @bdbrode
@Arclegger @CM_Zeriyah That's a pretty different card. We could make that card, too! It's very different, emotionally, though.