Arguably the strongest C'Thun archetype at the moment, C’Thun Warrior is an incredibly defensive decklist that aims to play large and impactful minions in the late game, trusting that you won’t be able to break through its defenses before then.

While traditional Control Warrior struggles with many of the more Midrange decks out there and may lack the tools to respond to greedy control decks, C’Thun Warrior trades some removal for more minions and a whole host of sustain in the form of Ancient ShieldbearersTwin Emperor Vek'lor, and the eventuality of not one, but TWO, C'Thun plays because of Doomcaller.

General Strategy

Counter Strategies

  • As most Control decks do, C’Thun Warrior really struggles against some of the midrange decks. These will seek to play impactful and healthy minions at a pace which will challenge the Warrior.
  • Priests can be particularly troublesome since it has lots of hard removal spells and can Entomb your C'Thun, keeping you from adding a second one via Doomcaller.

Wild vs. Standard

The amount of diversity Control decks have in Wild is fantastic and as a result, you can really craft C'Thun Warrior into a creature that suits your needs and playstyle. You can either stick with something that is close to Standard, but there's a ton of options in Goblins vs. Gnomes and Curse of Naxxramas including Death's Bite, Sludge Belcher, Antique HealbotDr. Boom, and Piloted Shredders. Fitting all of these into a C'Thun deck is nearly impossible. We've cut Shredders as C'Thun's Chosen clearly uses up that spot, but there's plenty of room to experiment with different compositions!

Playstyle, Tips, and Notes

Brann Bronzebeard can be incredibly valuable in most matchups. He can function as a four damage removal with Disciple of C'Thun, or gain you 20 armor with a single Ancient Shieldbearer, or even deal 30+ damage with C'Thun itself.

Some players like to run Elise Starseeker to help with Control matchups. The added threats are usually too much for them to deal with.

Mulligans

Early removal tools like Fiery War AxeDisciple of C'Thun, and Ravaging Ghoul are very useful. ExecuteSlam, and Brawl are great against the likes of Aggro Shaman in dealing with 4-Mana 7/7s.

Tech/Replacement Cards

Matchups

Good Neutral Bad
Freeze Mage Token Druid Midrange Hunter
Aggro Shaman Control Priest Midrange Shaman
Zoolock Dragon Warrior Renolock
Tempo Warrior   Tempo Mage
C'Thun Druid   Control Paladin
Control Warrior   Miracle Rogue

 

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