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4.2/5 (21 votes)

Win the crowd

Strategy

Card Notes (23)

Minions

  • Acidic Swamp Ooze - Nice to have to avoid good weapons.
  • Argent Commander - See him as a 4 direct damage that pops you a 4/2 creature that can have a Divine Shield.
  • Cairne Bloodhoof - Cairne is a 4/5 that pops another 4/5 after death. Terrific 8/10
  • Defender of Argus - In late game, Defender of Argus allow you to have two taunts and to increase their stats. Excellent for board control or finish opponent.
  • Earth Elemental - Played on turn 5, if opponent have no answer, he's screwed.
  • Earthen Ring Farseer x2 - Save you big minions, can heal you when needed. In addition, you have a decent 3/3 minion in play.
  • Fire Elemental x2 - Good stats with an awesome battlecry. Often change the balance on the board.
  • Injured Blademaster - This guy is dangerous when you have a way to heal him.
  • Knife Juggler - Deck generates just enough minions to justify his presence.
  • Loot Hoarder x2 - You always need to draw when game last longer.
  • Stormwind Champion - A lot of minion give him a really good presence in this deck.
  • Sunwalker - 4/5 taunt with a divine shield. This is a difficult to handle minion for opponent.
  • Unbound Elemental - With a good amount of overload in the deck, this guy can become big.
  • Windspeaker - Give Windfury and adding a 3/3 minion in play is really good. A decent finisher.

Spells

  • Ancestral Healing - Good to save big minions, to generate a taunter out of nowhere or to combo with Injured Blademaster.
  • Ancestral Spirit - This card is the backbone of the deck. Allow you to give a second life to a big minion.
  • Feral Spirit x2 - A spell that will protect you against a good start on the board for the opponent.
  • Forked Lightning - Can kill two minions. Not as good as LB. Will be removed when I'll have 2 LB.
  • Hex x2 - Not as good as polymorph, but a really awesome control spell for 1 crystal less than polymorph.
  • Lightning Bolt - 3 damage for 1 crystal. Impossible to get better anywhere else.
  • Lightning Storm x2 - Wipe the board with this. More effective when Wrath of Air Totem is in play.
  • Rockbiter Weapon x2 - Good surprise effect to finish opponent or to control the board.

Weapons

Statistics   Click on the charts below to highlight the related cards!

Cost
01
14
26
310
42
51
65
71
Attack
00
10
24
35
44
50
63
71
Health
12
23
34
41
54
61
71
81
Qualities
Free17%
5
Common43%
13
Rare33%
10
Epic3%
1
Legendary3%
1
Mechanics
Battlecry27%
8
Charge3%
1
Deathrattle13%
4
Divine Shield7%
2
Overload: X30%
9
Taunt27%
8
Windfury3%
1
Types

About the Author

I'm a former Magic player that starts Heartstone because the metagame is oriented on aggro which is my favorite way to play Magic.

The author has created 5 other decks:

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