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4.2/5 (21 votes)

Irk's Protaganist Deck

This deck is designed to make the game frustrating for your opponent and cause them to make inefficient choices. By turning every major threat into a 1 attack point minion, by having the ability to take out minions without exchange using divine shields, and by having the ability to reduce minions to one health it can manage everything you opponent throws at you and make nearly every minion card they play resource inefficient. It will even cause an opponent who used resources on card draw to have done so inefficiently when you use Divine Favor to match their deck for only 3 mana.

If you use the cards creatively it has an answer for everything and has been able to remove several legendaries in a single game while maintaining board control. Strengths: strong against every class and can manage both rush and control games very well. Weak against spell focused mages and slow playing long game druids who may barely outlast the damage this deck contains. A rush deck with a perfect card draw can still get out in front of it but there is a chance to recover by turn 4 or 5.

Statistics   Click on the charts below to highlight the related cards!

Cost
00
15
26
38
45
50
64
71
81
Attack
00
12
23
37
44
51
61
Health
13
26
36
40
51
62
Qualities
Free7%
2
Common47%
14
Rare30%
9
Epic10%
3
Legendary7%
2
Mechanics
Battlecry33%
10
Charge7%
2
Deathrattle7%
2
Divine Shield37%
11
Silence3%
1
Taunt3%
1
Types

About the Author

The author has created no other decks.

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