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Mana Curve

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4.2/5 (21 votes)

The Draw of Shadows

I love playing a Priest and I experimented with a few decks as I went through the levels.

My first was a priest buff deck that relied on high-hp minions and buffs. While 20/20 Lightspawn sounds pretty impressive, it was too vunerable to silence and took too long to get going.

My second priest deck that brought me to rank 14 was a classic priest draw deck, but then things got a lot tougher and the deck just wasn't competitive anymore.

This brings me to deck number three that you see here, which is a slightly modified draw deck with a few notable differences - Shadowform for mid-late game and Lightwell for general annoyance and awesomeness :) With this deck I got to rank 8 after a few hours of play and it's still very competitive and great fun!

Hope you enjoy it and good luck!

Strategy

Card Notes (18)

Minions

  • Argent Commander - Very useful card once you have 6 mana to cast it. I always mulligan this if I get it in my opening hand. I used to play with 2 of them, but I feel the deck is better balanced with just one.
  • Azure Drake - Free card draw and +1 spell damage. On top of that 4 attack minions are difficult for other priests to get rid of.
  • Big Game Hunter - I prefer to mulligan this and receive it late game, as I see it more of a removal card than a minion, but don't be shy to play it early if you draw it - 4/2 is still very good for 3 mana.
  • Defender of Argus - Great battlecry buff, but only once you have board presence. I never play this minion on it's own.
  • Injured Blademaster x2 - Must-have for a priest and works well with Lightwell, Cleric and hero ability, Holy Nova etc.
  • Lightwell x2 - This is one of the most annoying cards to play against, it's really irritating and most people will ignore it for far too long. The 3 healing is great, especially once you enter shadow form!
  • Northshire Cleric x2 - Do not hesitate to drop this on turn 1. It's incredible what some people will do to get rid of this minion. I always use it to lure out early removal.
  • Prophet Velen - This is the most recent addition to my deck, amazing card in any spellcaster deck. Before Velen I had a second Azure Drake in the deck.
  • Ragnaros the Firelord - This is my replacement for Mind control since the nerf. If you have no Ragnaros you can always slot in a Mind control instead.
  • Spellbreaker x2 - The only silencer I have in this deck. Feel free to swap it for mass dispell or 2/1 Owl. I prefer this one since it's a 4 attack minion and other priests have no removal for it.
  • Sunfury Protector x2 - Try to wait until you have at least one minion on the field, but even on it's own this is an ok card.
  • Loot Hoarder x2 - Replaced Novice Engineer with this after the last patch

Spells

  • Holy Fire x2 - Very versatile card, great removal and can be used for direct damage. It's also +5hp which is quite important when you're in Shadowform.
  • Holy Nova x2 - Timing is everything with Holy Nova. This can be an extremely powerful card but you need to read the situation correctly. And most opponents will expect to see it.
  • Power Word: Shield x2 - Don't be shy to drop this early on. Lightwell with 7hp or Cleric with 5hp are quite difficult to get rid of, and you should consider this as a free card and draw engine.
  • Shadow Word: Death - I only have one of these since late game is not such a big problem for this deck. If you don't have Big Game Hunter you can consider slotting in a second SW:D here.
  • Shadow Word: Pain x2 - Staple card for any priest deck, great early removal and you always find a target for it.
  • Shadowform x2 - Mulligan this if you get it in your opening hand, it's no use early game. You will want to heal, and the mana cost is too high at the start - you end up losing a turn. Wait until you have at least 5 mana to use it same turn.

Statistics   Click on the charts below to highlight the related cards!

Cost
00
14
28
36
44
53
63
71
81
Attack
03
12
25
30
47
50
60
71
81
Health
12
22
37
41
53
60
73
81
Qualities
Free20%
6
Common27%
8
Rare37%
11
Epic10%
3
Legendary7%
2
Mechanics
Battlecry30%
9
Charge3%
1
Deathrattle7%
2
Divine Shield3%
1
Spell Damage3%
1
Silence7%
2
Taunt10%
3
Types

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