Taunt Handlock (updated) - Deck - Hearthstone

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4.2/5 (21 votes)

Taunt Handlock (updated)

Strategy

Card Notes (19)

Minions

  • Blood Imp - Is one of the best turn 1 plays, especially, if you have Imp Master in hand.
  • Darkscale Healer - Best used after, Dread Infernal. But don't hestitate using it for making a winning hit trade
  • Defender of Argus - This card can turn around duels so much. If you can't use this card propely, then don't use this deck.
  • Dread Infernal - Pop divine shields, Kill those x/1 minions and leave very strong minion, that can be core of defense with taunt
  • Earthen Ring Farseer - A 3 mana wonder - 3/3 with 3 heal and possibility to gain taunt with Sunfury Protector or Defender of Argus
  • Fen Creeper - Very, VERY hard to kill. with decent amount of hitting power
  • Loot Hoarder - Is a solid card, kinda no-brainer, very cost-effective
  • Lord Jaraxxus - If you have him - this game is trivial to play. Just get to the late and spam INFERNO. Otherwise, put your trump card here.
  • Sen'jin Shieldmasta - 3/5 and taunt for 4. One of best cards in the game. There are a lot of x/3 minions in the game. and he will survive most of their attacks
  • Sunfury Protector - Cheaper version of Defender of Argus. 2 taunts and 2/3 - I dig it
  • Sunwalker - You need a lot of manpower to bring sunwalker down. Use it to your advantage
  • Voidwalker - This is your early wall, if you manage to coin it with Blood Imp you have easy breeze to late game domination

Spells

  • Bane of Doom - Always kill with this card. Warlock mions are very strong, and you dont have drawback with their battlecries
  • Corruption - Very good for estabilishing early dominance, and lifesaver against those pesky Ironbark Protectors
  • Drain Life x2 - You will be damaged, (mainly by Life Tap, but you will) and you need to help your minions kill higher hp enemy minions - this card solves both problems
  • Hellfire x2 - Situation critical - you lost board control (how could you, by the way?), enemy has murlock deck, enemy is paladin with ton of divine shields. DROP THE NUKES
  • Shadow Bolt x2 - Minon removal. Minion removal. Minion removal.
  • Siphon Soul x2 - Destroy enemy core card with it and you're good
  • Demonfire - Mix it with voidwalker, and you have 3 mana Taz'dingo

Statistics   Click on the charts below to highlight the related cards!

Cost
00
15
23
35
45
54
65
70
80
91
100
110
120
130
140
150
160
170
180
190
202
Attack
01
11
23
35
45
50
61
70
82
Health
13
21
34
42
53
62
70
82
90
100
110
120
130
140
151
Qualities
Free27%
8
Common33%
10
Rare23%
7
Epic10%
3
Legendary7%
2
Mechanics
Battlecry27%
8
Deathrattle7%
2
Divine Shield3%
1
Stealth3%
1
Taunt27%
8
Types

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