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Mana Curve

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4.2/5 (21 votes)

AoE-ffective as hell

I made this deck as it will use all the berserks and enrages to your advantage, It keeps you alive with the armorsmiths and has a lot of removal. Since this deck is built around combo's it will take some time to practise the best methods of using your cards, additionally it could be quite hard to make this deck because of the legendary and the rares but it can be very fun once its made.

This is not a professional deck for ranking, it's purely for entertainment.

Strategy

Card Notes (5)

Minions

Spells

  • Inner Rage x2 - Best used on targets with enrage (idealy Raging Worgen.)
  • Whirlwind x2 - Don't waste these on small threats early on, save them for combo's.

Statistics   Click on the charts below to highlight the related cards!

Cost
02
14
210
39
42
52
60
70
81
Attack
00
15
29
34
41
Health
10
22
39
44
50
60
72
81
91
Qualities
Free13%
4
Common53%
16
Rare30%
9
Legendary3%
1
Mechanics
Charge10%
3
Deathrattle13%
4
Enrage17%
5
Grant Charge7%
2
Taunt7%
2
Windfury7%
2
Types

About the Author

I really enjoy Hearthstone and like to think of interesting decks and combinations to win games, I also enjoy troubleshooting different problems that you can occur when making a deck and finding a way to fix them. (This includes good cards for certain situations in addition to which cards are better then others based on what you already have). All my guides have been tested thoroughly and I would really love it if you were to comment about what could be changed or updated about my decks I have constructed. Thank you.

The author has created 29 other decks:

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