Charge - Card - Hearthstone
This card is used in
16.52% of all Warrior decks
this card is so good. since it doesnt cost mana.
you either use it right away too get an hit off on an undefended hero, or you save it up for when your stronger cards can be played and then hit your opponent without delay.
what ever you choose to do with charge, it cant be a waste (unless you use it on a minion that has charge)
Grants a minion of your choice
, which allows it to attack on the turn on which it's played.
Unsure of why this was voted down, please provide feedback.
"Guys! Guys! Slow down!" - some kind of non-warrior minion
Golden version unlocked at Warrior level 23 and 26
Hearthstone Update: Upcoming Changes for 1/13
(the spell, not the keyword) has been reworked and now costs 3 mana. The card’s new power reads: “Give a friendly minion +2 Attack and
has been reworked and now reads: Whenever you play a minion with 3 or less Attack, give it
Both of these cards were key components in “One Turn Kill” or “OTK” decks that kill your opponent in one turn without requiring any cards on the board. We want the game to be about playing minions and fighting for board control rather than just waiting until you can play your big combo and win in one turn with no interaction from your opponent.
Expert cards that are being changed can be disenchanted for their full cost for a limited time when the patch goes live. We hope these changes will increase the variety of cards you will see at all levels of play, and make playing Hearthstone a more fun and interactive game for everyone.
After the nerfs it received in beta, this card is unfortunately pretty much useless. There are situations where it can be useful, but they don't happen all that often. Most of the time you'd be better off using that three mana to play a
or something instead. And if that two extra damage is vital,
does that cheaper and potentially gives you a card. If you want the attack buff,
does that for free while also being useful for activating Enrage effects or killing low-health enemy minions in a pinch.
You can use it with something big like
for a powerful charger, but that rarely makes enough of a difference to warrant two spots in your deck.
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