This card is used in
32.42% of all Rogue decks
Edwin vancleef would have to be my favorite card out of the ones shown even in game he was my favorite boss in the deadmines and in the wow tcg hes my favorite dungeon pack card as is his daughter
Strong ramp up card. Very nice.
I adore this depiction of VanCleef, very nice artwork. Hopefully, Blizzard will release images separately like TCG.
Who doesn't love a card with a firebreathing-card play mechanic? :)
is the leader of the Defias Brotherhood, one of the most influental criminal organisations of Azeroth.
He was a member of Stonemasons that have rebuilt the Stormwind after it's destruction in First War. However, betrayal of the House of Nobles (they refused the adequate pay), Edwin formed the Defias.
In-game he was the final boss of the Deadmines dungoen, untill it's revamp in Cataclysm.
For more info:
And for those who want to hear the story from Edwin himself:
should come back as an
I had no interest in the rogue deck untill i got this bad boy out of a card pack and was like, oh, i gotta try this out. I now love my rogue deck almost as much as my warlock deck, and i look forward every game to ending my opponent with a cry of "LAPDOGS ALL OF YOU!" as my 12/9 edwin rips the enemy apart.
I knew I had seen that screenshot before! It's from
Beyond the Tree
a (now dead) webcomic. (webcomic number
Despite it never finishing, take a look at it. It's quite good!
The fact that they exchanged the stealth ability to +1/+1 is a significant nerf to this card. This is because in order to maximize its effect, the card would be played in mid or late game. At this time the opponent would probably have some remove or silence card in hand. Without the protection of stealth, it's just a TARGET rather than sniper.
Vancleef pay big for your head
Very love this person.
The older version of the card with stealth was by far superior. I removed it from my deck after the patch for this sole reason
Originally, this card had stealth. It was nerfed to no longer have stealth, but start as 2/2 instead of 1/1.
However, who cares? The main problem with that nerf was that before people would save up many low cost minions and then play questing adventurer, 5 cheap cards, then him. Often shadowstepping a card and playing it again repeatedly.
It was a cheesy tactic to have like a 20/20 Vancleef on like turn 3-5. Yeah, that's good and all, but that's not necessary. This card isn't "garbage" now like some people would claim.
On turn 4.. play a backstab (which you'd probably play anyway), shadowstep your Scrub back to your hand (for the battlecry, something you'd often do anyway), and then throw down Vancleef. A 8/8 for 3 is INSANE and the board control the shadowstepped Scrub offers you ON TOP OF THE FACT that they NEED to blow spot removal on their next turn for your Vancleef or suffer basically means you are going to control this board for the midgame.
THAT is legendary.
I am a little disappointed, that this card doesn't use the original, vanilla WoW sound files. Apart from that, I love this card to bits, amazing late-game drop, assuming you can drop a bunch of cards beforehand.
To gain the most out of this card, your deck needs a lot of low and 0 cost cards to really ramp this guy up. Stuff like
, which lets you play a minion again for 2 less mana (which if you did it right meant it's free.) You will more than likely blow at least 3 cards before you play it, so beware if it gives your enemy a massive card advantage, considering the weaknesses this card has.
He's vulnerable to direct removal like any other minion, but also silence. The latter can be worked around with cards that will bounce him right back into your hand, but in the best case that's a whole turn lost when you could have smacked your opponent upside the head. I would recommend giving him stealth with
to make sure he can punch something in the face, because there is no way your opponent will let something like him sit there for a turn without throwing everything but the kitchen sink at him.
All in all, a very powerful card when used in low cost decks.
The Brotherhood shall prevail!
Vancleef dream's starting hand (as second)
Or,to prevent execute from warriors,only one shadowstep and a conceal after vancleef is played,making him a 12/12 stealthed.
Clearly, this card is made to reward for using rogue combo mechanics
The art of the card reminds me of Corvo Attano. Don't ask why.
LAPTOPS, all of you!
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