in your browser.
When one of your minions dies, give a random friendly minion +3/+2.
Several paladins have joined together to deliver justice under the name "Justice Force." Their lawyer talked them out of calling themselves the Justice League.
This card is used in
6.22% of all Paladin decks
This Secret only activates when there is a valid target for it to buff.
this would work nice with Noble Sacrifice
The card is too powerful.
I don't care which
of my minions will be buffed — +3/+2 for 1 mana is good no matter what.
Obtaining the Card
This card is obtained by unlocking the Frostwyrm Lair of Naxxramas and defeating the
for it. Specifically, this card is a reward from the achievement. The Class Challenge involves beating
with a special deck constructed by Blizzard that you must use.
Unlocking the Paladin Challenge first requires you to defeat the entire Frostwyrm Lair in Normal difficulty. But unlocking the Frostwyrm Lair first requires you to unlock all 4 previous wings of Naxxramas (you don't have to beat them), as the wings of Naxxramas must be unlocked in order. (Source:
This means Unlock Arachnid -> Unlock Plague -> Unlock Military -> Unlock Construct -> Unlock Frostwyrm -> Defeat Frostwyrm (Normal) -> Defeat Paladin Challenge.
The golden version of this card can only be obtained by crafting, and only after obtaining the non-golden version of the card.
The non-golden version cannot be disenchanted. The golden version can be disenchanted.
Secrets do not trigger on your own turn
, so you cannot use Avenge offensively by killing your own minions on your turn.
If multiple minions die due to cards like
, Avenge will only target a
friendly minion. This is because the dying minions are all marked dead simultaneously, and are ineligible for Avenge.
If there are no surviving friendly minions alive, nothing happens. That is, Avenge will not trigger. (Source: Zeriyah
The behavior of Avenge and a dying minion with Deathrattle (eg,
) is strange and falls into 2 categories:
no surviving minions
in play for the Paladin when the minion with Deathrattle dies. In this scenario, Avenge will not trigger. Any minion summoned by the Deathrattle will enter play with no buffs. Both "Avenge + Sludge Belcher" in that order and "Sludge Belcher + Avenge" in that order on an empty board will result in a 1/2 with Avenge still waiting to be triggered.
at least one other surviving minion
in play for the Paladin when the minion with Deathrattle dies. In this scenario, Avenge will trigger as though it is a Deathrattle effect in age order. Suppose we again have Avenge and Sludge Belcher, and some other minion that survives.
If Avenge is played before Sludge Belcher, Avenge triggers first, buffing one of the surviving minions. Sludge Belcher's Deathrattle then runs and summons the 1/2 Taunt. Avenge will not have a chance to buff the 1/2 Taunt.
If Avenge is played after Sludge Belcher, Sludge Belcher's Deathrattle runs first, summoning the 1/2 Taunt. Avenge then triggers, and will choose one of the surviving minions to buff. This means Avenge has a chance to buff the 1/2 Taunt summoned by the Deathrattle.
if both Avenge and
are in play,
Avenge will always trigger first
(if there is at least one other surviving minion, otherwise it will not trigger at all), followed by Redemption. It does not matter which secret is played first, contrary to the supposed rules that 2 secrets with the same triggering condition should trigger in the order played. The logical conclusion is that the triggering conditions are different, Avenge requires a dying minion and a surviving target, while Redemption only requires a dying minion and no target. It is also assumed that different triggering conditions are always checked in a certain fixed order, much like the case for
(see Counterspell page for details, Counterspell always triggers before Spellbender).
Giving a minion increased +3/+2 from Avenge is not considered healing and will not trigger effects like
Paying 1 mana for 5 stat points is a pretty sweet deal. Compare that with paying 4 mana for 8 stats (
Blessing of Kings
Avenge cannot get "wasted" since it does not trigger if there is no valid surviving target to apply the buff on. This is unlike
which triggers even if you have a full hand, netting you 0 cards.
However, there are some drawbacks. The "wrong minion" can get buffed (eg, it buffed a large minion your opponent was planning to
anyway, instead of buffing your 1/1 token), or the buffed minion might get into
Big Game Hunter
Ben Brode claims playing
gets much better with Avenge. (Source:
The original card text did not have the word "random" in it. (Source:
The art on the card depicts
Crusade Commander Entari
. There is a
WoW TCG card
with the same art named that of the NPC from the Wrathgate set.
This card is currently bugged and does not work in all situations.
I am not seeing any pattern at the moment, just that it works in some situations and not in others.
Please keep the following in mind when posting a comment:
Your comment must be in English or it will be removed.
Unsure how to post? Check out our
You might want to proof-read your comments before posting them.
Please post questions on our
for quicker reply.
You are not logged in. Please
register an account
to add your comment.
Simply browse for your screenshot using the form below.
In-game screenshots are preferred over model-viewer-generated ones.
The higher the quality the better!
Be sure to read the
tips & tricks
if you haven't before.
You are not logged in. Please
to submit a screenshot.
Simply type the URL of the video in the form below.
Supported: YouTube only
Optional, up to 200 characters
Note: Your video will need to be approved before appearing on the site.
© 2014 ZAM Network LLC