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Guardian of Kings
Restore 6 Health to your hero.
This card is used in
47.19% of all Paladin decks
Gives me the chills everytime i play him and he says "Justice"
Blizz did a really good job on the "voices".
To not get downvoted :
I personally think this guy should be in every Paladin-deck.
Be a pretty decent bounce summon with the Pandas if you're in a bind and got the mana to spare. 12 heath plus a 5/6 for 14 mana.
Golden version unlocked at Paladin level 47 and 48
My fav card in the game, a little expensive and not the best stats, but makes up for it with a nice heal and an awesome line when summoned:
This card can really help turn the tide of a longer game. After surviving a fast aggro deck, for example, it both keeps you alive, and helps you regain board control.
It's like a one for three. You get a nice heal, a 5/6 on the board, and a badass line
Somehow, it sounds to me that he says "Calm..." when dying.
He is real life saver. Best portrait drawn by E.M. Gist. He looks like a Draenei btw.
He might look a little expensive, but he's not. He has
baked in, bringing the minion's cost to 5, for which his stats are nice.
I find this card as MVP of all cards. Gives you enough health and it is strong both in attack and defense. It is a MUST for every paladin deck.
Aside from the nice heal (which is probably the main reason you're using him), the Guardian of Kings is a very solid minion. He makes an excellent target for a
Defender of Argus
, turning him into a very solid 6/7 tank. Even if you can't give him taunt, his high health means he has a pretty good chance of being able to attack several times. Being capable of taking out two 5/5 opponents on his own, the enemy can't really afford to ignore this guy.
You also don't really have to care too much if he gets hit by an insta-kill ability like Assassinate or Fireball, as that just means trading one card for another and you gaining six health in the process. The only real downside is that the card is useless if you draw it early on, as you can't play him until turn seven (six with a coin).
Been using this card more lately. The combination of Heals and a Minion make this card amazing.
This card also helps tremendously towards late game (especially if you've managed to survive an aggro deck). Pairing this card with Youthful Brewmaster is a great combo.
Turn 8: Play Guardian of Kings.
Turn 9: Attack with Guardian of Kings. Play Youthful Brewmaster, Place Guardian of Kings Back in your hand. Replay Guardian of Kings. Repeat for turn 10 if you have a second Youthful Brewmaster.
Once you've burned your Youthful Brewmasters, You could either play a second Guardian of Kings, or use an Ancient Brewmaster to bring the first Guardian of Kings back to your deck after it attacks. However you won't be able to put it back out on the same turn.
Overall, this card should most definitely be in a control/late game Paladin Deck.
What's great about this card is that it has a useful effect as soon as you play it. A lot of high-cost minions with better stats are an almost total waste if they eat an Assassinate or Shadow Word: Death right after you play them, but the worst case scenario with this guy is you heal 6 and they're down one removal card. In the late game, that's 7 mana well spent in my book. They may frequently leave this alive to save removal for your likely Tirion Fordring or what have you as well, so he's pretty likely to stay on the board.
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